Visual recording and replay of rigid objects

نویسندگان

  • Michael Waschbüsch
  • Simone Croci
چکیده

This deliverable deals with the visual replay of a previously recorded object. Image-based rendering techniques are applied which perform a kind of view interpolation. An algorithm is presented that allows applying signal processing algorithms to generate models with space and time coherence. Methods are described that can remove reconstruction and quantization noise, as well as calibration errors. A GPU-accelerated rendering algorithm is presented to further improve the final image quality by generating consistent view-dependent geometry and textures for each individual frame. IMMERSENCE 3 D5.1.1 Visual recording and replay of rigid objects This page is left blank intentionally. IMMERSENCE 4 D5.1.1 Visual recording and replay of rigid objects

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تاریخ انتشار 2007